![]() * Few more I remembered that I missed off the list: Aliens Fireteam, D&D Dark Alliance, Contraband. Even if Redfall is a balls to the wall amazing co-op game, it's hard not to be a bit disappointed when there's so many companies pumping out* online PVE co-op games when Arkane were about the only game in town that were still making games like Dishonored and Prey on any kind of a budget. I've just finished Dishonored 2 and am now making my way through Death of the Outsider and really enjoying the experience, taking things in at a lesiurely pace, soaking in the world and experimenting with tactics/reloading a lot. ![]() We shall see once they show actual gameplay. Trying to prevent being dissolved or forced to work on Fallout 76 skins DLC. Started under Big Boss Bethesda before the acquisition. That Redfall trailer makes it seem like it's a game designed exactly with such an attempt at mass appeal in mind. And how it felt like a good thing that Microsoft bought them because now there was a good chance they would be allowed to continue making critically acclaimed and beloved but slightly niche titles. It just hit me, the focus test feel of every single thing in that clip reminds me about how we were worried about Arkane not making big bucks hits for motherbrain Bethesda and its shareholders. Fair enough, there's a huge audience for that - I'm just disappointed it's *probably* not for me.Īnd I've been thinking about what's been nagging me about this trailer apart from the above. The press release emphasizes the word "co-op" whenever they describe the game, so it's definitely a co-op thing first and foremost. As someone who only plays games by myself or with strangers, “can be played solo” usually means “a subpar experience if you’ve got no mates.”Įxactly this, without exception.
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